As Wicked stated in her last post this will be the last set of NDA breaking information. So, for my last post I will be explaining my findings on the harvesting, mining, and logging, systems and a little bit of our experience of how the beta actually went this week. I'm just warning you. This is a lot to put into words so it will be a long post. You might want a snack or something...it's ok I'll wait.
Our first full day of server stress testing went off without a hitch, aside from some lag which was expected. During this I was able to thoroughly experience the 'Disciple of the Hand' class. To my surprise I was completely enthralled so much to the point that I leveled 4 times before realizing. It was great to be able to play with Wicked! Sadly, the rest of the week's Beta was canceled due to a login error. This is part of Server Stress Testing, however, and is expected to happen at some point. There are quite a few things SE needs to work on concerning FFXIV so quite a few of the testers started to suspect that the game should stay in beta longer and postpone the release date. I'm hoping they're just overreacting. This is part of the Stress Test and now that they know the problem they can start working on it. We'll see.
Just to start off I want to say that I'm predominantly a mage. In XI my main was WHM and the only other job I felt necessary to level to 75 was BLM. Otherwise, I chose to spend any spare time I had crafting and farming. That was what I enjoyed doing. At the beginning of the Alpha all the way through to the beginning of Beta I was sure I was going to start as Conjurer. After this last Beta session I am now going to be starting as a DotH class and will just buy a Rod and/or Wand. It will end up being cheaper for me and just because of the fact that you can level your physical level off of gathering is enough merit to be what I start out as.
I actually tried out Mining first but during the Alpha it was very tedious and glitchy with no explanation as to what you were doing. It also gave almost no items and absolutely no experience. Since the Beta they've added tutorials, experience, and a plethora of items to be rewarded with. The experience points given are presumably capped as 1010 every time for everything, killing monsters included, is a little suspicious. This does lessen as you gain levels though. For this explanation, we'll start with Logging!
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Disciple of the Hand
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Disciple of the Land
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Sugarspeak
Awesome post. Very informative.
I'm in Beta and I'm putting together a list of actions for every disciple. I was wondering if you could help me fill in the blanks for the Disciples of the Land in terms of what their actions are. I got a lot of the Disciples of War and Magic done. Here's what I have so far: http://ffxivstrawhats.com/jobs/
I'm also from http://www.ffxivstrawhats.com.
One thing worth noting is that I found mining to be more of a hot/cold game. For instance.
When I swung to the outer rims of the circle and the message came up "your getting closer", and swinging inwards to the circle said I was getting further away. The next attempt I would move the slider up one level, and swing to the inner parts of the circle which would produce a yield.